Every time I open a door everyone across the map can hear it, how do I fix this?
is it in the Sound settings or something I have to manually do?
Right now my script is
script.Parent.Parent.Parent.Parent.Parent.Sound2.Play()
Every time I open a door everyone across the map can hear it, how do I fix this?
is it in the Sound settings or something I have to manually do?
Right now my script is
script.Parent.Parent.Parent.Parent.Parent.Sound2.Play()
Might need to configure around with these settings I believe?
https://developer.roblox.com/en-us/api-reference/class/Sound
Didn’t work played at the same volume I walked and walked still the same volume and still could hear it.
Hm, where is the sound exactly located…?
It’s…
Door [Model]
Sound
Sound2
Door
etc
Wait so, are the Sounds inside the Door model then?
You might want to put the Sound in a Part to get the RollOffMaxDistance work
Also relating to the previous post:
Ah ok let me try… Thanks it worked!
Hello there! For starters, I’d suggest making sure your sound isn’t in a group of models.
For example:
Your sound needs to be in an actual part so it knows where it should play the sound from if you understand what I mean.