Sound Property EmitterSize Update Bug

The EmitterSize property of a Sound class doesn’t update correctly when changed by a script.

To replicate

  • Open a new place
  • Insert Sound in Workspace (works anywhere) and select the sound
  • EmitterSize defaults to 10
  • Type in the command line: game.Workspace.Sound.EmitterSize = 200
  • No update to EmitterSize, still 10
  • Type in the command line: print(game.Workspace.Sound.EmitterSize)
  • Note that it prints 200
  • If you modify any other property, then it updates

Repro file:
EmitterSize Visual Bug.rbxl (14.4 KB)