Sounds abruptly cutting out

So I have these pipes that randomly play a noise, and for some reason when ever I walk far enough way from the pipes, the sound completely cuts out. It should fade out, and it does, but then it just cuts out as soon as I walk far enough away, there’s no transition at all.

I feel like this is an engine bug or possibly even an issue with my Roblox client again (had issues with that before)

Anything I could try? Thanks

What do you have the RollOffMaxDistance and RollOffMinDistance property set to?
(The min distance should atleast be lower than the max distance, also, try checking the rolloffmode)
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Yeah, this gets me every time. I have to set it to Linear otherwise it’ll cut off.

Appreciate the response.

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