I’ve got a few sounds that I can easily play by pressing the play button in the properties tab in Roblox Studio, but only one of them plays when I try to play them via a script. Does anyone have a fix?
(i have already tried using sound.Ended:Wait())
handle.Search:Play()
repeat wait() until handle.Search.IsPlaying == false
--handle.Search.Ended:Wait()
handle.Tear:Play()
repeat wait() until handle.Tear.IsPlaying == false
--handle.Tear.Ended:Wait()
handle.SpitPaper:Play()
repeat wait() until handle.SpitPaper.IsPlaying == false
--handle.SpitPaper.Ended:Wait()
handle.Pour:Play()
repeat wait() until handle.Pour.IsPlaying == false
--handle.Pour.Ended:Wait()
handle.Frizzen:Play()
repeat wait() until handle.Frizzen.IsPlaying == false
--handle.Frizzen.Ended:Wait()
handle.TakeOut:Play()
repeat wait() until handle.TakeOut.IsPlaying == false
--handle.TakeOut.Ended:Wait()
handle.Ram:Play()
repeat wait() until handle.Ram.IsPlaying == false
--handle.Ram.Ended:Wait()
handle.Ram:Play()
repeat wait() until handle.Ram.IsPlaying == false
--handle.Ram.Ended:Wait()
handle.TakeOut:Play()
repeat wait() until handle.TakeOut.IsPlaying == false