Sounds only play in Studio Edit Mode

I’ve got a few sounds that I can easily play by pressing the play button in the properties tab in Roblox Studio, but only one of them plays when I try to play them via a script. Does anyone have a fix?
(i have already tried using sound.Ended:Wait())

handle.Search:Play()
repeat wait() until handle.Search.IsPlaying == false
--handle.Search.Ended:Wait()
handle.Tear:Play()
repeat wait() until handle.Tear.IsPlaying == false
--handle.Tear.Ended:Wait()
handle.SpitPaper:Play()
repeat wait() until handle.SpitPaper.IsPlaying == false
--handle.SpitPaper.Ended:Wait()
handle.Pour:Play()
repeat wait() until handle.Pour.IsPlaying == false
--handle.Pour.Ended:Wait()
handle.Frizzen:Play()
repeat wait() until handle.Frizzen.IsPlaying == false
--handle.Frizzen.Ended:Wait()
handle.TakeOut:Play()
repeat wait() until handle.TakeOut.IsPlaying == false
--handle.TakeOut.Ended:Wait()
handle.Ram:Play()
repeat wait() until handle.Ram.IsPlaying == false
--handle.Ram.Ended:Wait()
handle.Ram:Play()
repeat wait() until handle.Ram.IsPlaying == false
--handle.Ram.Ended:Wait()
handle.TakeOut:Play()
repeat wait() until handle.TakeOut.IsPlaying == false
2 Likes

Dont hear them but they’re still playing?

Sound volume not only depends on the Volume property but also the RollOffMaxDistance and RollOffMinDistance
Also their sound groups and so on.

Dont hear them and they are not playing?

You could not have the authorization to play the sounds (look in the output - it tells you)
Or they’re just not loading for other reasons

1 Like

Dear PrismaticShadows

If the sounds have a part as their parent, you need to see about the distance as @Hzodx have said, but in certain cases, if u place the parent as the workspace, it probably wont have this problem.

1 Like

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