As a Roblox developer, it is currently too hard to locate the source of sounds in my game which have been taken down for copyright.
These sounds output an error which can’t be clicked on.
To prevent spam in my output during testing sessions and live games, I have to remove the sounds. Unfortunately I waste a lot of time because I have to go through all my sounds.
It would be easier if clicking on the error selected the sounds.
At least locate the script that created the sound. Also, my errors appear at the start of the studio. Studio does not show us source of errors that coming from existing objects. We should have locate the sound by clicking errors.
I can’t just use the search bar on the Explorer to look for the offending sound because I have more than 200 sounds in my game.