Sounds vs Audio

So right now Roblox actively began to update audio instances as well as add brand new features. And it seems like they are planning to deprecate sounds. As named in script capabilities, the “LegacySound.” The thing is, I don’t like the new API due to how bloated it is. Having to wire each instance, having to connect these instances. It is annoying to do. Sounds provide a simple and optimized way of playing sounds, and this leaves me to wonder what I should do. Should I trust my prediction and move my audio system to a new API or keep it as it is?

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If you don’t like the new API, then just don’t use them.
The fact that they’re renaming the current sound to LegacySound, rather than removing them entirely, suggests that you’ll be able to use them even as they continue with their new API.

Given that they haven’t formally announced the change to LegacySound, and the new Sound object, you can probably just wait until they tell you when (and how) to change over your audio system.

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