It’s been around a year since I’ve used the forums, I’ve been building up my skills and I decided to showcase one of the islands that you can visit for my soon-to-come game.
Hey! No I sadly don’t have a link for the game, it’s currently in studio only. Any items or stuff I should add around/on the islands? Cause I’ve ran out of ideas so far.
It looks very good! And the lighting is very nice too. I think you should add some decorations around with the same style. That would really liven it up.
I would highly recommend utilizing lighting.atmosphere to provide a fading effect over distance alongside upped saturation via a ColorCorrectionPostProcessingEffect - Additionally, you may benefit heavily from a more vivid skybox, especially if you are utilizing either/both lighting.EnviromentDiffuseScale and/or lighting.EnviromentSpecularScale.
thats really cool! i prefer brighter colors but this is still really good, but its also a bit empty, but thats ok, i give it a 7/10
(also, how do you go to the other areas? are the crystals the path?)
I love the geometric shape you have scattered around, Perhaps add some stuff like planets, asteroids, and such things around.
Aswell as assign some more depth to the underside of the islands as it seems very flat and lacking depth, you could add rocks or crystals and stuff there to add more depth.
Looking great! Cant wait to see more!!
It’s the last island for a simulator of mine that I’ve been working on as a side project, it’s really good though. I’m doing all of this as a side project cause I would never have the funds to actually start the simulator.
The crystals that lead to the smaller islands are actually bridges/paths, took a while to make the players walk across it perfectly! The small islands are actually Upgrade areas and Sell areas, its all one big island/portal.