I’ve been working on a space fighting game, and I just want to show my designs!
(Hint: I am not really a modeller, I am mainly a programmer, but I am amazed at my work)
A lot of models still need to be updated for more detail and to add neon.
I’ll just post an imgur compilation of the ships as its easier.
Don’t mind a bit of OCD kicking in, but there is a setting that prevents a player from mouse locking “Game.StarterPlayer.DevEnableMouseLock” [/quote]
Alright, I’ll add that in. Will come in handy.
No, these models are downscaled quite a bit, basically the bridge windows are 0.4 in height. I have no plans as of yet to show the insides of these ships. It’s a combat game, all focus should be outside your ship, fighting, etc.
I like the angular design of it: simple shapes to make it look sporty and powerful, but not too many to make it look cluttered or ugly. It’s the one I like the best of the collection. Reminds me of the ship used in James Cameron’s Avatar, even though his has the wings facing backwards:
Most likely a lightning bruiser of some sort. In the series, the big wedge in front splits sideways to reveal a massive energy cannon. If you felt like giving it a whole train, these cars have 3 turrets of 3 cannons each:
Hard to say what role this one would take, as its activity in the film was: being cleaned, going after the bad guy, getting hit by a rock, crash landing, then being salvaged and fixed to transport the band back to their planet. Nothing fighty-y about it.