Space Type Physics

Hey guys!

Im currently trying to make a game, where your space shuttle gets launched to space, once you pass a certain part, you are in space and the gravity changes. Here is a example:

SKIP TO 22:38

Any way I can do this?

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the problem with that, is I want it so the player can move around in space, slowly but can. When I lower it to 0 the player can not go up or down. I kind of want like swimming. but in space

I also want it in certain areas so like once you leave space its normal

You’re going to have to play around with different body movers to get the effect you want. The easiest way to negate gravity would be to have a vector force pushing upwards between 0 and all the way up to 196.2 studs per second to completely cancel out gravity.

You should make seperate places for this and teleport the player once they go far enough. Checking for parts that are in a big area can make the server lag or make delays.

As for Gravity, do what @TheCarbyneUniverse suggested.

You can’t move in space at your own will if you didn’t know. This is why astronauts connect themselves to space stations before going outside of them.

You may have to create a custom camera controller so players lose their sense of orientation (which direction is up or down), if you do decide to make a custom camera controller, you’ll only need to enable it when players are going to experience micro gravity.