Alrighty so I have a spacerocket which I want to launch, but idk how to make it so that it it launches up into the sky after it prepares for launch sequence, once that is completed you press a button and in 5 seconds it launches it.
I couldn’t find any tutorials or help on this so I decided to create this topic.
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Tween | Roblox Creator Documentation would probably be easiest. Otherwise you could try and make it using math.
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A BodyVelocity
object would probably be better, all you’d need to do is assign the Velocity to go up on a BasePart depending on what your Space Rocket’s PrimaryPart
is
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Maybe you can do something like
local LaunchTime = 5
script.Parent.MouseClick:Connect(function()
wait(LaunchTime)
--Rocket Launch Function
end)

Disable the launch script then enable once launch sequence is ready.