Im trying to make Spacial Voice work with my character.
As the title suggests, the character doesn’t have a humanoid and has a custom movement script.
I’d like for Voice Chat to still come from this Humanoid-less Object.
I’ve tried setting the listener to the Part but it didin’t work.
local SoundService = game:GetService("SoundService")
myHead = plrb
SoundService:SetListener(Enum.ListenerType.ObjectPosition, myHead)
In-Game the microphone icon above the player doesn’t appear and the Gui in the Esc menu shows a grayed out microphone.