I don’t know if it was there before but it doesn’t seem like it should be.
the bug is particles(small ones) appears again on the part (except big particles on center)
(sorry for low quality)
you can try it putting sparkles instance in part
I don’t know if it was there before but it doesn’t seem like it should be.
the bug is particles(small ones) appears again on the part (except big particles on center)
(sorry for low quality)
you can try it putting sparkles instance in part
Tested this out myself in Studio to see what you were talking about:
There appears to be another point in which the sparkles are being emitted from above the center of the part, in which the main particles are emitted, where there is a smaller version of the particle being emitted. I’m guessing this might be something like the smoke effect from the Fire class, that was also added incorrectly to the Sparkles class. The extra particles spawn at the same rate and direction types as the main particles, similar to the smoke in the fire class, just higher up. This is also dependant on the direction in which the parent part of the emitter is pointed towards.
Good find!
The Sparkles particle effect in Roblox is designed to have two emitters, which is the intended behavior. However, if you’d like to create a custom emitter with unique properties, you can use the ParticleEmitter class. This class provides extensive control over how particles are emitted, allowing you to define their appearance, movement, and behavior.
Are you sure this is intentional? I don’t remember this occuring in the past or see a reason why you would want an extra radial emitter outside of the parent part.