Wouldn’t it be possible to automatically convert sparkles, fire, and smoke into the new ParticleEmitters? Then Roblox could completely remove them with less difficulty. The only problem I can think of is the ClassName of those effects.
Wouldn’t it be possible to automatically convert sparkles, fire, and smoke into the new ParticleEmitters? Then Roblox could completely remove them with less difficulty. The only problem I can think of is the ClassName of those effects.