What I am trying to achieve?
So, I made a character customization system and it works great but they way i made the character customization data to apply to the player is by deleting all the Shirts and pants from and the accessories from the player and then i add the new ones so i there a better and faster way of doing this, Instead of doing this every time the character joins?
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From my understanding, you can use a blank character model named “StarterCharacter” placed under the StarterPlayer. This model serves as the base, so instead of deleting everything off the player each time they spawn, they spawn with this base model. You can then proceed with what happens after spawning.
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