Hello. I want to spawn a part in this position:
One side will be on the player and the other will be behind the player like that no matter where the player is facing. How can I do that?
Something like?:
Part.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,50)
(You can play with the values in the CFrame.new())
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