I’m making a game set in a house and players are currently supposed to spawn in the main room. However, when players spawn in they are for some reason spawning the room directly above the main room as you can see:
You can see in the screenshots also that there is plenty of room for characters to spawn in the desired location, so they shouldn’t be spawning above, right?
There is only 1 Spawn Location instance in the whole workspace.
Spawnlocations tend to do that if there’s a low ceiling. The most efficient way to solve this would be just manually scripting the spawn system or spawning the player somewhere else and teleporting them to the desired spawn location.