SpawnLocation acts weird on floating boat

The Building Support sub-category is intended for all development support relating to architecture on the Roblox platform. This includes questions ranging in difficulty from extremely basic to even the most technical of issues.

You may present your thread how you choose, but you are required to answer the following questions in your thread;

  • What are you attempting to achieve? (Keep it simple and clear)
    I am trying to achieve an effect where a boat floats and the player spawns properly on it.
  • What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)
    When the player spawns, their spawn location acts strange and they go through the boat mesh.
  • What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)
    I have tried welding the SpawnLocation to the boat? Iā€™m not sure how I can solve this.
2 Likes

Have you tried anchoring the player to the spawn as they load in, then unanchoring them after a small period of time (when loading time is over)?

3 Likes

It worked. Thank you! :smiley: (text limit lol)