Spawnpoint point to a different direction?

So I was working on my game, then I wanted to test it by spawning. when I spawned I was facing the wall instead of the other side, I tried to rotate the SpawnPoint but it didn’t change the direction at all. If there is a solution please do help.

Is there a solution?

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i recommend sending a video, people want to know what the issue is.

Of course.

see, when I spawn I’m spawning facing the wrong direction to the direction that I want to spawn in.

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rotate everything except for the spawn 180 degrees

Uh, it should rotate the way you’re facing when you spawn. Maybe you need to mark your sides, then try.

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Don’t think he can do that considering he’s using ROBLOX generated terrain

Try a script that sets the direction of the camera and/or character when the character is created.
Something along the lines of

-- local script
local Players = game:GetService("Players")

local function onCharacterAdded(char)
	workspace.CurrentCamera.CFrame = --[[ some CFrame that's
	facing toward where you want the player to face
	(you can use an invisible uncollideable part to set this, instead of
	trying to construct a cframe) ]]
		workspace.CameraInitPart.CFrame
end

local function onPlayerAdded(player)
	player.CharacterAdded:Connect(onCharacterAdded)
	if player.Character then -- in case this script runs after the character appears
		onCharacterAdded(player.Character)
	end
end

Players.PlayerAdded:Connect(onPlayerAdded)

Ohh right, I completely forgot you can rotate terrain using terrain editor.