Spawnpoint point to a different direction?

So I was working on my game, then I wanted to test it by spawning. when I spawned I was facing the wall instead of the other side, I tried to rotate the SpawnPoint but it didn’t change the direction at all. If there is a solution please do help.

Is there a solution?

i recommend sending a video, people want to know what the issue is.

Of course.

see, when I spawn I’m spawning facing the wrong direction to the direction that I want to spawn in.

1 Like

rotate everything except for the spawn 180 degrees

Uh, it should rotate the way you’re facing when you spawn. Maybe you need to mark your sides, then try.

Don’t think he can do that considering he’s using ROBLOX generated terrain

Try a script that sets the direction of the camera and/or character when the character is created.
Something along the lines of

-- local script
local Players = game:GetService("Players")

local function onCharacterAdded(char)
	workspace.CurrentCamera.CFrame = --[[ some CFrame that's
	facing toward where you want the player to face
	(you can use an invisible uncollideable part to set this, instead of
	trying to construct a cframe) ]]
		workspace.CameraInitPart.CFrame
end

local function onPlayerAdded(player)
	player.CharacterAdded:Connect(onCharacterAdded)
	if player.Character then -- in case this script runs after the character appears
		onCharacterAdded(player.Character)
	end
end

Players.PlayerAdded:Connect(onPlayerAdded)

Ohh right, I completely forgot you can rotate terrain using terrain editor.