You have a few options for how to fix this. I’ll repeat a couple mentioned earlier.
Increase the height of the room
Place the spawn underneath the floor
CFrame the character above the spawn (Spawn.CFrame * CFrame.new(0, 3, 0))
I personally recommend either of the last two. Sometimes, changing the way your build looks to accommodate a spawning issue is not a pretty thing to do when you have a specific design choice in mind. The second one is usually what I’d recommend only in a scenario where you absolutely need the space - but that doesn’t always work. The last one though, is almost always guaranteed to work depending on the way in which you set up your code.