So I tried making a race system. With you getting a random race and other stuff. but some races have other hair colors so we gotta change your roblox avatar hair color to the race hair color. It turned out great!!.. In studio sadly.
“BTW the TextureId was removed so it can be colored” So I checked the ingame with the dev console and it said the color was black. but ingame it isnt black??? I searched whole google and nothing came out even all forums to scripthelpers to devforum.
Im soo confused how this happend but I still found no choice execpt to leave this, it worked like 2 days ago still but now it just turns out white.
Please try it before you say it is not possible, let me show you an example and explaination.
Step one change the Mesh.TextureId to a completely white image (completely filled in), it’ll look like so:
Now change the VertexColor like so, if you wish to get the exact Color you want then follow the steps I put at the botom
To get the VertexColor you want I suggest writing the following code in the Command Bar:
Color3.new(0, 0, 0)
Now move your mouse inside the brackets () and now press the colorful circle you see here: