Hi! I am working on a game and I am using special meshes so i can quickly switch between different meshes and textures, now my problem is that when trying to use Surface Appearance on a special mesh the texture doesnt show up. I need to use surface appearance instead of normal texture id because for some reason importing a transparent texture with a normal texture id gives it a black background and using a surface appearance seems to fix it.
Any advice? maybe getting the surface appearance to work or to get rid of the black background on a normal texture id? ( really need it to have a transparent background )