About
Special Ops: VR is an upcoming Roblox VR experience set in a MilSim FPS/Combat PvE environment. This project aims to deliver a fun squad-oriented gameplay that balances realism and fun in a low/mid poly art style.
Some of the features the game includes is:
- Advanced Hand Interaction System
- Physics-based, and with physics-based collision and controller haptic feedback.
- Intuitive interactions for reloading weapons, item handling, modular attachments such as grips, flashlights, lasers, and more.
- Holographic Reticles & Scopes
- Weāve worked on semi-realistic reticles, and hacky effects for essentially PiP-like scopes on Roblox.
- Immersive Stealth Mechanics
- Missions start off originally stealth; and players can maintain stealth for an higher reward or blow it and go loud!
- Such stealth mechanics we have are Environmental intelligence for weather effects (i.e: Time of day, rain, fog, etc.), environmental sounds (Footsteps, door creaks, door breaching, gunshots, etc.), and basic light detection from player flashlights & lasers.
- Environmental Destruction Physics
- Glass breaking.
- Door breaching (Via Explosive Breach Charge, Gun Stock Real-world physics force into door, and shooting the handle off.)
- Roblox Voice-chat radios
- Default voice-lines for non-vc players.
- And more!
In development features:
- LMGs.
- Bipods
- There is some weight simulation, however we are still working on full weight simulation. Most likely will be an optional setting.
- And more!
Our vision.
My mission (lol) is to create an engaging squad-based MilSim experience where up to 10 players can work together to complete challenging scenarios, thrill of VR combat, strive for a new type of experience on Roblox where VR-exclusive with passion put into it, and more.
Estimated release is roughly ~February 2025. Iād love you hear your thoughts, ideas, suggestions and critiques, all are welcome!
Hereās some system preview(s):
You can favorite & follow the game here to be notified of itās release: