As soon as I changed my FPS cap from 60 to 120 (with my mouse being outside of the screen). The camera changes its speed and the moving rainbow city lights also change their speed. How do I prevent this?
Camera script (local script):
local player = game.Players.LocalPlayer
local part = game.Workspace.Part
local spawnlocation = game.Workspace.fd
local camera = workspace.CurrentCamera
camera.CameraType = "Scriptable"
while true do
for i = 1, 360, 0.1 do
task.wait()
camera.CFrame = part.CFrame
part.CFrame = CFrame.new(spawnlocation.Position.X,spawnlocation.Position.Y + 400,spawnlocation.Position.Z) * CFrame.fromOrientation(0,math.rad(i),0) * CFrame.new(690,60,0)
part.CFrame = CFrame.lookAt(part.Position, spawnlocation.Position)
end
end
Rainbow Light Script (only one) (also local):
local hinge = game.Workspace.LightLauncher1.Hinge1
local light = game.Workspace.LightLauncher1.mover
local RunService = game:GetService("RunService")
local hingepos = hinge.Position
local test
local firsttime
while true do
if test == nil then
test = 0
firsttime = 70
end
if test == -70 then
firsttime = 140
end
for i = 1, firsttime do
light.CFrame = CFrame.new(hingepos) * CFrame.Angles(math.rad(test) + math.rad(i),0,0) * CFrame.new(0,5,0)
task.wait()
end
for i = 1, 140 do
light.CFrame = CFrame.new(hingepos) * CFrame.Angles(math.rad(70) + math.rad(-i),0,0) * CFrame.new(0,5,0)
task.wait()
end
test = -70
end