Speed Simulator 2 - v4.0 Changelog

NEW FEATURES:

  • New World: Ice Valley
  • [7] Drinks: Water Bottle, Unicorn Shake, Kawaii Crush, Cherry Bliss, Strawberry Dream, Tropical Twist, Slime Serum
  • [1] New Race Map
  • One-Time World Purchase: Players can now purchase access to new worlds with a one-time fee.
  • World-Locked Drinks: Drinks have been split into different worlds, requiring players to unlock the corresponding world before purchasing them.
  • Expanded Energy Packages: With the removal of Cash, we’ve added more energy packages to the store.
  • x2 Energy (Game Pass): Introducing the new x2 Energy game pass! Players who purchase this pass will receive double the energy points from their normal income, speeding up progression. This pass replaces the x2 Cash game pass. All players who previously purchased the x2 Cash pass will automatically have the x2 Energy pass.
  • Energy Orbs: Energy Orbs are collectible items that grant players additional energy points upon collection, allowing for quicker progression. These orbs appear randomly in different areas

QUALITY OF LIFE IMPROVEMENTS:

  • Menu Top Bar: A menu button has been added to the topbar to replace multiple individual buttons, streamlining navigation.
  • Improved Orb Spawners: Enhanced spawning mechanics for energy orbs

BALANCING CHANGES:

  • Removing Cash Stats: Cash stats have been removed to streamline the game’s economy system.
  • Rebirth Requirement Update: Rebirths now require energy instead of cash,
  • Exchange System Removal: The Exchange system has been removed. Players will no longer be able to trade energy for cash

BUG FIXES:

  • Gamepass Purchase Prompt (Mobile): Fixed an issue where users were not being prompted to purchase gamepasses on mobile devices.

UPCOMING FEATURES:

  • Rebirth Content: New gameplay experiences and rewards tied to rebirths, giving players more reasons to progress and reset.
  • UI Improvements: Fix bugs/glitches with interface opening/closing and more.