Sphere meshes are asymmetrical

As you might see the sphere is asymmetrical and imperfect. The left side is more pronounced. More jagged if you will.

This has been the case for many years and is becoming quite a nuisance

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They’re not asymmetrical, it’s actually that the way the objects are being rendered which makes it appear differently.

Pretty sure that’s the case, anyway.

That makes no sense

imo they need more polygons, any computer nowadays can handle more polygons than that. ROBLOX is already quite low-poly.

“Any Computer”

The thing is, roblox does iOS and Android aswell

“Any Computer”

The thing is, roblox does iOS and Android aswell[/quote]

Doesn’t mean they can’t offer PC users better visuals. They don’t have to dumb things down because of weaker platforms they support.

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Looks symmetrical to me. I duplicated the left side and pasted it on the right.

Maybe it is symmetrical but you have it at a weird rotation so the angle you’re viewing from makes it appear asymmetrical.

[quote] Looks symmetrical to me. I duplicated the left side and pasted it on the right.



[/quote]

That makes no sense, of course its symmetrical if you duplicate one side to the other, but in my original picture, the left side is more pronounced than the right one

Looks symmetrical to me and doing a quick measurement shows the same with an error of a few pixels.