Can someone help me solve this problem?
So basecally I want to detect when a player hovers their mouse on a SphereHandleAdornment.
So far I got it working but for some reason when I put a part in front of the SphereHandleAdornment it still is able to detect mouse hovering despite not being visible.
I don’t think Adornments we’re designed to stay behind parts. Maybe you could use raycasts to see if there’s any part between? I’m not sure
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I think I can’t use raycast because my second problem is that i have two spherehandleadornments on top of eachother. The problem is that I want to detect hovering on the handle that is on top but it detects both