Spheres are stretched in viewport frames

Description
Spheres that do not have same number on each size axis, will appear stretched if put in to a viewport frame.

Media


image

Reproduction Steps

  1. Create a viewport frame
  2. Insert a part with shape property being set as “Sphere”
  3. Set the size and make sure one of the size axis numbers is different from another axis numbers

How it’s important
This is sort of a big issue for me, because I created a game where you can build absolutely anything you want, and whenever I create a “Preview” of the model you’ve built, all of the sphere parts are stretched.

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We’ve filed a ticket into our internal database for this issue, and we will update you when we have further information!

Thanks for the report!

We are closing this thread as it was found out to be a duplicate of this bug report:

Please keep an eye on that thread for updates, thank you!