Me and my friend made a game in 2 weeks, I modeled and built everything and he scripted and did the UI.
The game is heavily inspired by the game Spin to win by Calvin.
Me and my friend made a game in 2 weeks, I modeled and built everything and he scripted and did the UI.
The game is heavily inspired by the game Spin to win by Calvin.
love it, good job
The game is fun and interesting at the start, but it gets very repetitive and kinda gets boring
Is there anything I could change that could make it less boring.
instead of just dropping items, it does not have to reference the reference too much, you can make it spin and what it lands on is the place the player teleport to and complete the objective, this will take some time but it is 100% Worth
Really good, though I wish the items actually did something. Like you had to use them to keep spinning or whatever. Regardless, the jumpscare absolutely got me and I liked the ending