Spinning ImageHandleAdronment under CoreGui

There are 2 JointAdornment instances that are parented underneath CoreGui that are receiving CFrame updates every frame on the z-axis of the orientation, while this make appears small and not necessary to fix, this does use some CPU for something that never appears during normal Roblox gameplay. It appears that an image is attached to these adornments and they are loading spinners, I’m unsure why they need to spin during gameplay, can this be turned off when it’s not needed?

Image Ids:
rbxassetid://6904190579
rbxassetid://6904209190

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Most likely not an engine bug. I am pretty this is done by a plugin you have installed, rather than Roblox itself. More specifically, RigEdit Lite (or the Plus version, but I don’t own that so I cannot confirm), the creator of which is also the uploader of said two images.

oops

my bad. will fix it spinning when the plugin isn’t active

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