Hello! i have been trying to make an Aura for VFX and for one of the parts, is a part that is attached to the player that spins faster and faster(using a script). However, when i attach the part(using motor6D because its required) it spins the player with it, and i cant seem to fix it. I tried to motor6d it to other parts other then humanoidrootpart, but i couldnt figure it out. I cant use animations because i cant find a way(other then :AdjustSpeed() which doesnt work for me for some reason) to speed up animations
Anything you attach to a Humanoid has to have the Massless Property checked to true. Otherwise it affects the Humanoid’s physics.
Just use a HingeConstraint to rotate the Massless Part.