Spleef game system help

How would I go about making a system that detects if all players are eliminated or all platforms gone?
I want the system to end the round as soon as all the players are in 1 zone and/or if all the platforms in the game, gone.
Using a .Touched event is glitchy for me as it doesn’t work for zones?

region3.new()
workspace:findpartsinregion3()
runservice.heartbeat()

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Thanks y’all I will be checking out the stuff.