Hello everyone,
@Dogekidd2012 is a doge so he would prob love to help with this!
I wanted to share something about an item I wear known as Bunny Doge:
This unique item was created on April 18, 2014, and it’s been a part of my collection for a while now. Recently, I noticed a small issue with its texture. There’s a visible split on the nose, caused by the texture next to the nose not being scaled all the way. As a result, a piece of the Doge head texture is visible instead of the proper nose texture.
When I work with Bunny Doge in Blender, I have to manually fix this issue by editing the texture. Specifically, I color over the mistake in black to make the split less noticeable and ensure it looks consistent in renders or profiles.
While this workaround works for my projects, I think it would be a great improvement if the texture could be updated to fix the nose split permanently. This way, it wouldn’t require additional editing, and the Bunny Doge would look flawless!
Thanks for reading, and I hope this feedback helps anyone else working with this item.
Expected behavior
I expect the texture of the Bunny Doge nose to be just a cute black nose without no split cutting down on the nose
no visable gaps
With this fix, the Bunny Doge would appear seamless and polished, without requiring users to manually edit or adjust the texture themselves. This update would greatly improve the quality of the item and enhance the experience for everyone who owns or uses it.
A private message is associated with this bug report
ive uploaded a fixed texture!