Sponsored my game "Balling". Thoughts?

Hi! This is my first time sponsoring a game ever and I have no idea if my results are any good or not.

My game is called “Balling” and can be played here: Balling - Roblox

STATISTICS
My campaign went on for 5 days Monday to Friday ($10 per day) and grossed a total of 1,330 plays.

D1 Retention: 8.68% (from my research this is mediocre at best?)
D1 Stickiness: 9.57%
New User Session Time: 5.5 mins
game went from 10 favorites to 102 favorites
89% like to dislike ratio
Total Revenue: 1453 robux
Game typically has 0-5 players (mostly 0 lol) but sometimes gets random spikes of up to 32 players that last for an hour or two before returning to 0 due to no new players joining

PLAYER FEEDBACK
The general consensus among most players I’ve talked to is the game is very fun/polished the only reason they don’t play it more often is due to a lack of people online.

What do you guys think? Am I even remotely close to getting on the algorithm or should I just move on to the next project.

5 Likes

I got some feedback for ya:

  1. The UI in the game is mostly great, especially during the matches. I personally loved how the UI looked on my screen, it was a nice touch for sure. One thing though, in the loadout menu it was at first a bit hard to see i was supposed to click the small little lettering to change or upgrade my loadout.

  2. The gameplay itself is generally good. I liked how you can use the soda as a bomb and charge up your dodgeball throw for more power. I couldnt actually updgrade any of the skills because nobody else was there, but that also seems to be a nice touch

  3. As for stuff you can actually add to the game? My initial ideas were quests, skins, and obviously just adding new stuff

  4. If you want more new player, the best thing you can do for your game is upgrade the thumbnail. Your thumbnail isnt bad, but it might not look attractive to some players, especially if theyre only seeing it as an ad.

  5. Should you continue making it? I dont know, thats up to you. If you have an idea and you like or you enjoy creating it, then keep going. If you dont feel like working on this anymore, then you should move on

It was hard to truly play without anybody else, but i hope this helps

2 Likes

I think that the game is pretty cool, the problem is that the vast majority of players are gonna be on phone, pc players will completely dominate the phone users hands down unless you find a way to balance and make phone users stronger in a way. Also add bots, idk how many times i say this to people on here but bots are so important i don’t understand why nobody adds them.

I have already circumvented the mobile vs pc issue by expanding hitboxes by a significant amount on mobile devices.

As for the bots thing, I actually think that is a good idea and will probably do something like that before I start my next campaign.

Thanks!