I have recently created a game on Roblox named Tower of Infinity and I have been trying to push it to a larger audience. I have been attempting to use Roblox’s Ad manager but there are a few weird things with it.
- Whenever I set the bid to 0.06 It uses all of the Ad Credits almost instantly and provides a great influx of players to my game. This would be alright since I could use a lower bid and it would lose against other people’s bid, making it so the ad is spread out over a larger period. But there is an issue.
- If I set the bid lower than 0.06, my cost per join goes up… I have ran two ads with a bid lower than 0.06 and both times the CPM and Cost per Click were way higher.
Why is this? Should it not be lower if I am willing to pay less for plays?
I want to spread out my joins over a longer period without spending more money but It does not seem like that is possible with Roblox’s new ad manager.