I am trying to use SpotLights to light upwards only. The issue is that when I edit the direction of the light to “Top” some light still appears on the floor, which would be the bottom. I have tried changing the range and angle of my lights but none of this has helped. Here’s a sc in case it helps.
This appears to be an issue with all of the lighting technology other than Future.
I tested in a dark environment in each lighting mode. You can see results below
Compatibility:
Future:
Shadowmap:
Voxel:
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Sorry for the late reply! Do you mean I should use a Future lighting technology?
No worries. Yes, try swapping your technology to Future.