So I’ve messed around with both of them and cannot seem to find the one that works the best. The image attached is with using a SpotLight, and the issue I’m finding with this is the corners of the room are dark and I don’t want that. The building is a condo and I don’t want the lighting literally seeping through the ceiling and making the floor below it brighter (that was the problem I was having with PointLights). So, what can I do to fix this issue?
It might be helpful to note that the condo has ten floors with two different rooms on each floor. Players will be able to customize each area inside of their condo, so would it be best to make lighting assets for players to place in the corners of their rooms as well?
I’m also using Voxel Lighting.