Spring Constraints Wobble

Does anyone know why my springconstraints are so wobbly? I made it very stiff and added lots of damping, yet it still does it when all the wheels roll.

Model if needed:
SuspensionModel.rbxm (14.8 KB)

It’s your suspension blocks. Why do you have their Density at 7.85? That’s why it’s bouncing.

With Constraints it’s best to keep most items joined by Prismatic, HInge, and Springs at similar Densities.
Don’t make your wheels Massless.
Decrease your MotorMaxAcceleration to between 5 and 50, otherwise your wheels will spin when accelerating.
Decrease your Springs MaxForce.

I did the above to your car and got rid of the Weight Part. Just use the Chassis Density for fine tuning the weight and your car’s handling.
I also got rid of 4 extra Attachments by connecting the Springs to the same points as the Prismatics.

I also included a tutorial car I made for another post. You may find that using HingeConstraints for steering can get a bit wobbly so this car has a Motor joint used for steering. It’s stronger than a HingeConstraint.

SuspensionModel added.rbxm (24.1 KB)

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