Springs or prismaticconstraints Go Inverse

I have a car suspension.

I anchored my vehicleseat in the air. This is what I want:

But when unanchoring my seat, this happens with the suspension.

image

How do I fix this? I tried settings springs limits and prismatic limits.

I set limits to default on prismatics. Now it really wants to go below the suspension. Why??

image

It’s hard to explain this. Here’s a model file for the car.

Chassis.rbxm (13.0 KB)

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I’ve used a different concept which works well enough.

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