Sprite AI rotation issues

  1. What do you want to achieve? Keep it simple and clear!
    I want the AI to be able to fully look a the player whilst moving towards the player.

  2. What is the issue? Include screenshots / videos if possible!
    When moving towards the player, the AI barely rotates to face the player, but when it’s not moving and just rotating towards the player it can completely face the player.

PS: I use Bodygyros for rotation.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I’ve tried to search for it on the devForum, scriptinghelp and youtube

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

Gyro.CFrame = CFrame.lookAt(aipos,Vector3.new(p_pos.X,aipos.Y,p_pos.Z)) 
Ai.PrimaryPart.Velocity = player_direction.Unit * 10