About Me
Hi! I’m Sree, a 16-year-old full-stack developer with over 3 years of programming experience. I specialize in backend systems, but I also have strong experience with frontend development, allowing me to handle a wide range of tasks across a project. As for backend, I am familiar with using frameworks such as Knit for connection between the server and client along with modules such as ProfileService for reliable Data Store. (refer to showcase)
I’m fluent in English and currently open to both long term and short term commissions. I focus on writing clean, modular code and can provide regular updates on my progress to ensure you’re always in the loop throughout development. I value clear communication, fast iteration, and delivering results that match your vision.
Why Work With Me?
When you choose to work with me, you’re partnering with a developer who is committed to delivering high-quality, reliable results. With over 3 years of experience, I bring a strong foundation in backend development and a versatile skill set that spans frontend work as well. I focus on clean, modular code that is both easy to maintain and flexible for future improvements.
I’m dedicated to clear and consistent communication, ensuring you’re always up-to-date on the progress of your project. I offer regular updates, so you know exactly where things stand and can provide feedback at any stage.
I take pride in meeting deadlines and delivering efficient, well-documented code that aligns with your vision. My goal is to create a smooth and seamless experience, whether it’s a small commission or a more extensive project.
Let’s bring your ideas to life with a developer you can trust!
Showcase
Here is some of my work
A recreation of the camera lock-on and movement system from Elden Ring, built in just 2 hours during free time. It replicates the smooth target-locking and responsive third-person camera behavior found in the original game.
Code Organization & Modularity
I prioritize clean, modular code structures to ensure flexibility and maintainability. For systems like crafting or inventory, I typically use DataModules to store and manage customizable properties such as recipe costs, item dropability, and more. This approach makes it easy to tweak values without touching the core logic. Additionally, I’m happy to include clear, consistent comments throughout the code to match your preferred level of documentation.
Availability
I’m available for approximately 8 hours on weekends and around 2-5 hours on weekdays due to school commitments. My time zone is EST, and I pride myself on having quick response times, ensuring efficient communication throughout the project.
Payment
You can choose from the following payment options:
– Weekly
– Daily
– Per Task
For each option, a portion of the payment is required upfront:
- Per Task: 20% of the total payment is due upfront.
- Daily: The first day’s payment is required upfront.
- Weekly: The first week’s payment is required upfront.
In accordance with my guarantee, if I am unable to complete the task, the upfront payment will be refunded accordingly. Keep in mind that I accept both Robux and USD payment and require tax to be covered.
Contact
You can contact me via my discord: sree3005


