[STAGES] Pet Submission!

So i want to say that this is my first Submission system.

The main point of this thread is that i need ideas about what pets i can add in my game. So i will reach to you guys, here is the template:

["CodeName"] = { --Space names are not allowed
	["Name"] = "Name"; --Only words from A-Z, Numbers from 0-9, Spaces
                           --and " _"s are allowed
	["Cost"] = 0; --From 1-1Billion (You can set nil if this can be obtained 
                      --another way without a shop
	["Currency"] = "Nubits"; --Nubits are used for cosmetics, Rubits are used
                                 --For buying non-cosmetics items
	["Rarity"] = 0; --0: Common, 1: Uncommon, 2: Rare, 3: Epic, 4: Legendary,
                        --5: Mythical, 10: Limited, 100: Star.
	["ImageId"] = 0; --Item's Image ID (Optional, recommended)
	["Info"] = "Description" --Description must have less of 100 Digits
        ["SoundEffect"] = 0 --Sound effect that plays in a certain time
        ["TimeToPlaySFX"] = nil --If nil, then the sound will be looped.
};

[OPTIONAL] You can send me the model of your pet submited, the pet must be created by you, you can use Third-Assets stuff (Stuff created by other people)

Any idea is accepted, doesn’t matter if the pet is an Unicorn or something not related to a Military-Styled game, everything is accepted, and i will try to add it.

I hope you help me on this! :+1:

Also, i want to call @DevNetCheese and @watermelonroach who might like to give a suggestion for this. :slight_smile:

I think i have not provided too much information, if you need more, then ask it, i will not critique for this.

Are you trying to hire someone to design pets for your game, or are you trying to create an in-game system in which players can submit designs?

No, otherwise i would put this in the hiring category!

No, otherwise i would put this in Code Review/Scripting Support category!

I made this thread to ask some ideas for pets, and gave the template for everbody who wants to set the variables for the pet. and an optional thing which is send me your creation.

I hope you help me!

2 Likes

Hey @Conejin_Alt! I personally am not able to script, but I will be happy to help with some pet ideas. Some ideas could be simple such as a cat and dog (which would be like a starter pet). You can then move on to different animals such as snakes, turtles, and other strange animals. After that, you could have dragons, or other mythical animals/creatures. In addition to this, you could also have different variations of the same animals. Good luck!

1 Like

Wow! Really nice ideas! I like those pets!

Also, the lines i have provided are not codes, are values to set if you want to create an unique pet, here is an example of how you can use them:

["EpicUnicorn"] = { --Space names are not allowed
	["Name"] = "Epic Unicorn"; --Only words from A-Z, Numbers from 0-9, Spaces
                           --and " _"s are allowed
	["Cost"] = 1000; --From 1-1Billion (You can set nil if this can be obtained 
                      --another way without a shop
	["Currency"] = "Nubits"; --Nubits are used for cosmetics, Rubits are used
                                 --For buying non-cosmetics items
	["Rarity"] = 3; --0: Common, 1: Uncommon, 2: Rare, 3: Epic, 4: Legendary,
                        --5: Mythical, 10: Limited, 100: Star.
	["ImageId"] = 18918912; --Item's Image ID (Optional, recommended)
	["Info"] = "The most epic unicorn!" --Description must have less of 100 Digits
        ["SoundEffect"] = 28392833 --Sound effect that plays in a certain time
        ["TimeToPlaySFX"] = 120 --If nil, then the sound will be looped.
};

Well, it’s not necessary to do this, but this might help you more if you wish to create a pet with more information.

Thanks for the ideas for pets! :slight_smile:

Ok, I understand a little more. For a cat and dog, your info could go something along the lines of “It’s just a normal cat/dog.”
Other than that, your welcome! Good luck!

1 Like

I think the pet I list below you need or don’t just some ideas
*Add a dragon
*Tiger
*Snail
*Panda
*Wolf

This is not coding, this is a thread to request ideas for pets, i set the code block so the template can look better.

And i took the template from the Module from my game, so the template will look like a code, and i keep it like that so i can easily paste the template.


@DevNetCheese

Thanks for those ideas! I mean, i never thought about animals!

Ohhh, sorry I misunderstood!!)

1 Like

There is 100 good and free pets in this post! I highly suggest checking it out!!

3 Likes
["BrownDog"] = { --Space names are not allowed
	["Name"] = "Brown Dog"; --Only words from A-Z, Numbers from 0-9, Spaces
                           --and " _"s are allowed
	["Cost"] = 10; --From 1-1Billion (You can set nil if this can be obtained 
                      --another way without a shop
	["Currency"] = "Rubits"; --Nubits are used for cosmetics, Rubits are used
                                 --For buying non-cosmetics items
	["Rarity"] = 0; --0: Common, 1: Uncommon, 2: Rare, 3: Epic, 4: Legendary,
                        --5: Mythical, 10: Limited, 100: Star.
	["ImageId"] = 0; --Item's Image ID (Optional, recommended)
	["Info"] = "A basic brown dog." --Description must have less of 100 Digits
        ["SoundEffect"] = 0 --Sound effect that plays in a certain time
        ["TimeToPlaySFX"] = 0 --If nil, then the sound will be looped.
};

["Ninja"] = { --Space names are not allowed
	["Name"] = "Ninja"; --Only words from A-Z, Numbers from 0-9, Spaces
                           --and " _"s are allowed
	["Cost"] = 1000000; --From 1-1Billion (You can set nil if this can be obtained 
                      --another way without a shop
	["Currency"] = "Nubits"; --Nubits are used for cosmetics, Rubits are used
                                 --For buying non-cosmetics items
	["Rarity"] = 4; --0: Common, 1: Uncommon, 2: Rare, 3: Epic, 4: Legendary,
                        --5: Mythical, 10: Limited, 100: Star.
	["ImageId"] = 0; --Item's Image ID (Optional, recommended)
	["Info"] = "A powerful ninja to keep you safe." --Description must have less of 100 Digits
        ["SoundEffect"] = 0 --Sound effect that plays in a certain time

        ["TimeToPlaySFX"] = 0 --If nil, then the sound will be looped.
}

1 Like