Hello everyone! I’m trying to create a Stamina Bar GUI that uses a text label to tell you how much you have left, but I can’t seem to get it to work. I’m new to ALL of this, so any help would be appreciated! Here’s my code and explorer.
local player = game.Players.LocalPlayer
local character = player.Character
local staminaText = script.Parent:WaitForChild("StaminaAmount")
local UserInputService = game:GetService("UserInputService")
local stamina = 100
local running = false
stamina = math.clamp(stamina, 0, 100)
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
running = true
character.Humanoid.WalkSpeed = 32
while stamina > 0 and running do
stamina = stamina - 1
script.Parent.Overlay:TweenSize(UDim2.new(stamina / 100, 0, 1, 0), "In", "Sine", 0)
wait()
if stamina == 0 then
character.Humanoid.WalkSpeed = 16
end
end
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
running = false
character.Humanoid.WalkSpeed = 16
while stamina < 100 and not running do
stamina = stamina + 1
script.Parent.Overlay:TweenSize(UDim2.new(stamina / 100, 0, 1, 0), "In", "Sine", 0)
wait()
if stamina == 0 then
character.Humanoid.WalkSpeed = 16
end
end
end
end)
function StaminaChanged(NewStamina)
staminaText.Text = stamina
end