-
What do you want to achieve?
Stamina recharging when the player isn’t using a sword -
What is the issue?
The stamina recharges even while the player is still using a sword -
What solutions have you tried so far?
I tried checking if the “isusing” variable is true but that didn’t work
Here is my code:
if command then
if command == "Disable" then
activeHitboxes[sword]:HitStop()
task.wait(5)
if player.IsUsing.Value == true then
player.IsUsing.Value = false
end
end
else
player.IsUsing.Value = true
player.Stamina.Value -= 5
activeHitboxes[sword]:HitStart()
end
And here is the code for recharging
while task.wait(0.1) do
while stamina.Value < 100 and stillUsing.Value == false do
stamina.Value += 1
task.wait(0.1)
end
end