Player.PlayerAdded:Connect(function(plr)
local char = plr.Character or plr.CharacterAdded:Wait()
local Values = char:FindFirstChild("Values")
local Stamina = Values:FindFirstChild("Stamina")
local allowStaminaRegen = Values:FindFirstChild("allowStaminaRegen")
local currStamina = Stamina.Value
local prevStamina = Stamina.Value
Stamina.Changed:Connect(function()
currStamina = Stamina.Value
if currStamina <= prevStamina then
prevStamina = Stamina.Value
if allowStaminaRegen.Value == true then
allowStaminaRegen.Value = false
wait(staminaRegenDelay)
allowStaminaRegen.Value = true
end
end
end)
end)
in theory the script should do what the few first time i used stamina did, after i use it, theres a delay, then stamina start to regen. When i start to spam it suddenly broke i think its because i used stamina at the same time the script enable stamina regen, I tried to fix it using this but it didnt work:
if allowStaminaRegen.Value == true then
allowStaminaRegen.Value = false
wait(staminaRegenDelay)
allowStaminaRegen.Value = true
end