Stand Proud (v1.50)

STAND PROUD, UPDATE 1.5!

This wasn’t as big of a update, however we wanted to deliver lot of patches to the game and polishing, we cleaned up lot of backend code and this will allow us in the future to publish new content easier.

USE CODE: “NewUpdate1_5” for 5,000 yen!
USE CODE: “ListenTo_acloudyskye” for 1,000 yen!

New:

  • Added Metallica Stand!
  • New Dash animations
  • SP6 Remodel
  • A few improvements to the map
  • New name tags added
  • Dashing was redone, there should be directional dashes for other platforms too
  • Combo Breaker was redone
  • Angelo has a health bar and a badge that you recieve
  • Whitesnake’s Remote Control was removed, replaced with a Chop Counter
  • Demonz has new VFX for Intrusive Thoughts and Into The Abyss
  • Purple Haze VFX redone!
  • Added a leaderboard into the map that gives you the list of the players with the top kills and top time played!
  • Added Blocking
  • The windup on all beatdowns are redone, it’s slower and more predictable, previously you only had 0.3 seconds to react to it, and they aren’t combo-extenders either anymore
  • Added a 1% chance of loading screen to show standproud welcomes you wojak
  • New reskins added into the game! Creeper Queen, Spike Spiegel, John Wick

Changes:

  • Now it tells you in crates and in the featured item shop if something is a reskin or a clothing or a taunt, and changes to how it looks visually
  • Improvements to Sakuya reskin model
  • Increased projectile duration (0.7>1.5)
  • Final M1 knockback is more now
  • Your selected reskins for each stand actually saves now!
  • Heavy Strike knockback increased
  • Sprint is toggled on by default and xbox - players and cannot be turnt off (due to the lack of keys on the controller)
  • Combo Breaker cooldown has been reduced (60>45)
  • Dash cooldown has been increased (2>3.5)
  • Counters have increased end lag, allowing them to be punished
  • Hinjaku cooldown reduced to (60>45)
  • Beatdowns don’t have start time cooldown anymore, but they are now 90 seconds
  • Knives travel faster (160>200)
  • Crossfire Hurriane damage reduced (30>15) and you also have to wait 2 seconds per use now
  • Fury Punch after-burn has been adjusted, deals more damage (4>1.5) but it’s after-burn length is reduced to only 1.2 seconds instead of lasting 2.4 seconds.
  • Final M1 damage reduced (12>8)
  • Lightspeed Void cooldown increased (40>47) and it also travels less distance
  • Reduced hitstun on Void Ball (1>0.4)
  • Void Ball cooldown increased (35>43)
  • Pressured Air has a second of hitstun now
  • Begone stun increase (0.7>1.5)
  • Combat Precision cooldown increased (40>47)
  • King Crimson has a barrage now
  • Impale replaces King Crimson’s Heavy Strike
  • Ground Slam is
  • Epitaph lasts for a second less
  • Blood Blind self damages 10>6 now
  • Ground Slam knocks back even further now
  • Purple Haze’s body slam cooldown increased (40>47)
  • Gold Experience Heavy Strike damage reduced (27>25)
  • Exeuction damage increased (4>6) per shot
  • Whitesnake Heavy Strike damage reduced (20>25)
  • Whitesnake Memory Steal damage reduced (20>25)
  • Reduced Ability Steal damage (25>15)
  • After stealing someone’s ability, you only have to wait 15 seconds before using it instead of 60 now
  • Triple Nail cooldown increased (10>25)
  • Black Hole Nail cooldown increased (10>35)
  • You have iFrames on Nail Slam now
  • Red Thrust cooldown reduced (25>20)
  • Core Breaker cooldown reduced (25>22)
  • Blood Path cooldown reduced (20>18)
  • Beatdowns and other “specific” moves no-longer bypass iFrames now!
  • Impale is no longer a teleport move
  • Game is playable in belgium, netherlands but crates are disabled for players in those region

Fixes:

  • Fixed Mobile GUIs disappearing
  • Elbow Counter actually freezes you in place just like every other counter now
  • Cant damage your own snake or SHR anymore
  • Execution effects n stuff aren’t weirdly out of sync anymore
  • Bounty system fixed, patched up bunch of other vulnerabilities
  • Fixed Combo Breaker GUI not showing up on Blackstar
  • Fixed Minion Diamond being invisible
  • Fixed Data Loss issues
  • Fixed “Saber Pillow” taunt
  • Fixed “We live in a evil world” taunt
  • The health bar amount doesn’t glitch out
  • Fixed a issue issues with stands being invisible
  • Fixed beatdowns, coin placement, btd, breaking if a player left the game
  • Fixed Whitesnake not being able to steal time erase
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