Stand Proud (v1.65)

STAND PROUD, UPDATE 1.65!

I feel like we went wrong with our last update, and that introduced lot of unexpected bugs. We felt like it was important for us to address them before releasing anymore content. This update also includes balances, again nothing too big but it’s for tthe community.

USE CODE: “MonstersInMyBasement” for 5,000 yen!

Update Log 1.65:

  • FIXED SHIFT LOCK FOR REAL THIS TIME!
  • Fixed Kitty Queen flinging the user
  • Fixes to Angelo
  • Fixed Play Time Leaderboard
  • Fixed Narci users not having a name or health bar
  • Fixed block bypassing moves to actually bypass block
  • Fixed getting kicked out the game
  • Fixes to BTD
  • Blocking now further reduces damage taken and has a shorter cooldown
  • The World’s Road Roller endlag has been reduced from 4.5 seconds to 1 second
  • The World’s Hinjaku damage has been increased from 27 to 37
  • The World’s Knife now travels at twice the speed
  • The World’s Time Stop Punch no longer knocks back
  • Sticky Finger’s Zipper Trap duration and stun have been reduced, its area of effect has been decreased
  • Killer Queen’s Sheer Heart Attack now travels faster and knocks back
  • Killer Queen’s Primary Bomb can now guard break
  • Killer Queen’s Bites the Dust is now blockable on the initial hit
  • Bites the Dust cooldown has been reduced from 150 seconds to 120 seconds
  • Gold Experience’s Frog knockback has been reduced, its damage reflection window has been doubled
  • Emperor’s Charged Bullets now has endlag, its damage has been increased from 12 to 20
  • Magician’s Red’s Crossfire Hurricane cooldown has been decreased from 2 seconds to 1.3 seconds between each usage
  • Added back Heavy Strike FX
  • Gold Experience Self Heal/Snake makes you slow for a second
  • Added a heal, guardbroken, countered text indicator
  • Increased knockback on Begone/Ground Slam
  • Red Thurst no longer knockbacks
  • Red Bind knockbacks now, and deals 27 damage
  • Increased Red Overdrive range

Update Log 1.6:

  • Fixed a serious issue with beatdowns, and iframes, getting kicked and all
  • Nerfs to Metallica
  • Zipper Trap does 1 damage now
  • Changes to how Angelo health is displayed
  • Slasher doesn’t knockback now
  • Removed slowness on grab moves (except for sp6 lol)
  • Can’t hit people if they are dead anymore
  • Iron Spike hitbox fixes
  • Fixed Hanged Man
  • Fixes to Shift Lock (i hope??)
  • Capsule Shots cooldown is 10 seconds but it knocks back
  • Iggy Throw is 10 seconds
  • Body Slam is now 35 seconds
  • Removed red thurst’s start time
  • Increased Whitesnake hitboxes all around
  • Exeuction cooldown is 12 now
  • If you miss ability steal the cooldown on it is only 30 seconds instead of 60
  • Righteous Feel has 6 damage instead of 3
  • Slasher end lag is only 2 seconds instead of 3
  • Intrusive Thoughts does a full 35 damage now
  • red thurst does 30 damage
  • burn has 30 damage
  • Fixed purple haze’s ground smash being collidible
  • SPTW doesn’t get iframe protection after doing it’s skull crusher beatdown
  • SP6 doesn’t get iframe protection after all it’s grab
  • time crusher has end lag now
  • Fixed being able to move in beatdowns, and other stuff