This is the official changelog for Starscape Update 4.2 of the Pre-Beta testing phase: the Haulers update.
Features
- Added five new Hauler-class ships which can be used to transport cargo crates across the galaxy
- Added cargo docks to every space station which buy and sell cargo crates, a commodity which can only be transported by haulers
- Added dynamic economy system for cargo crates allowing players to buy low and sell high to make money off of cargo hauling
- Added new combat logging system which causes player ships in dangerous situations to stay in space for thirty seconds before despawning
- Added two resource platforms which sell cargo crates: Spice and Agriculture platforms
Changes
- Added “probes launched” and “cargo sold” stats to career window
- Added new Cargo tab to assets menu to keep track of stored cargo at stations across the galaxy
- Added a “Press X to cancel alignment” tip if the player’s ship gets stuck while aligning for warp
- Increased the max number of features in each region of space from two to three
- Buffed some ship warp speeds
Fixes
- Hostile ships will no longer immediately attack a player after warping between systems
- Fixed z-fighting for lighting in docking bays
- Fixed faction targeter upgrades to actually work
- Fixed stars so that they will no longer appear to “bounce” when warping toward them while transferring systems
- Fixed ship trackers and wrecks to display the ship’s correct name
- Fixed an issue where drone fleets could corrupt system data on despawn
- Fixed an issue where weapons could still fire while invisible and unequipped