This is the official changelog for Starscape Update 4.3 of the Pre-Beta testing phase: the Industry and Commerce update.
Features
- Added four new Vendor-class ships which can be used to set up a storefront from your ship to sell items directly to other players
- Added superior and pristine ore grades for Korrelite, Reknite, and Gellium which refine into greater quantities of mineral for each piece of ore
- Added the ability to tag other players with a color which changes the appearance of their name and tracker icons as a way to visually distinguish players of interest
- Expanded ship tiers so that most ships now have Mk I and Mk II variants
Changes
- Made every ship craftable
- Made tier II upgrades craftable
- Added support for items to have multiple crafting recipes
- Added two new craftable warp disruption bubbles with increased ranges
- Audited all crafting recipes to make them more consistent with item prices
- Halved the buy/sell prices of Korrelite, Reknite, and Gellium minerals and changed their base refine rate to two units per ore
- Improved asteroid texture quality and mineral visibility
- Changed spice prices in Core systems to properly reflect their distance from spice sources
- Significantly rebalanced all combat ship speeds, damages, hitpoints, and rates of fire
- Significantly rebalanced ore rarities
- Added a notification to inform players if they are under attack while using the galaxy map
- Altered the appearance of the Polaris and Luminar
Fixes
- Fixed the rear wingtips of the Luster
- Made an attempt at fixing abnormally low anomaly respawn rates