StarterPack removing folder server side?

Hey there, seems like StarterPack is removing my folders on the server-side. Here’s the StarterPack (before the game runs):

Then I run the game, and the ObjectValues are put into the player’s backpack.

Client Side Server Side

As expected, they are the exact same. But, when I run scripts to get this folder on server and client, the results are weird:

game.Players:WaitForChild("ABHI1290"):WaitForChild("Backpack"):WaitForChild("weapons")
print("found it!")
Client Side Server Side

How can I stop this from happening? Or, is there somewhere else I can store these three ObjectValues?

Can you check the “weapons” folder and make sure it doesn’t have any spaces at the beginning or end of the name?

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usually starterpack puts anything that is not a tool into the backpack and the character, i believe that it might be connected to your problem but i dont see how it deletes the folder, maybe run a check to see if the folder is inside the backpack and if its not, clone it from serverstorage to the backpack

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