Hey there, seems like StarterPack is removing my folders on the server-side. Here’s the StarterPack (before the game runs):
Then I run the game, and the ObjectValues are put into the player’s backpack.
Client Side | Server Side |
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As expected, they are the exact same. But, when I run scripts to get this folder on server and client, the results are weird:
game.Players:WaitForChild("ABHI1290"):WaitForChild("Backpack"):WaitForChild("weapons")
print("found it!")
Client Side | Server Side |
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How can I stop this from happening? Or, is there somewhere else I can store these three ObjectValues?