I’m making a steam locomotive, but it collapses the moment the undercarriage that uses restrictions approaches a curve.
The rods also negated the collision and changed the density and friction of the driving wheels, but they couldn’t turn the curve.
What kind of measures are people making other steam locomotives taking?
Thank you.
I know this is solved, but I’ve been working on the same project, building a constraint steam engine with the Roblox physics engine. I found that trying to run things on a bigger scale works well. the engine is more precise.
Here’s my model to see what I mean: Steam Locomotive (Real) - Roblox